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PRIMA
®
OFFICIAL GAME GUIDE
TEAM TACTICS
SOLO & MP MAPS
MISSION STRATEGY
Visit us online at primagames.com
Michael Littlefield
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court, Ste. 100
Roseville, CA 95661
1-800-733-3000
www.primagames.com
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
The Prima Games logo is a registered trademark of Random House, Inc., registered in the United
States and other countries. Primagames.com is a registered trademark of Random House, Inc.,
registered in the United States.
© 2005 by Prima Games. All rights reserved. No part of this book may be reproduced or trans-
mitted in any form or by any means, electronic or mechanical, including photocopying,
recording, or by any information storage or retrieval system without written permission from
Prima Games. Prima Games is a division of Random House, Inc.
Product Managers: Damien Waples and Jill Hinckley
Editor: Rebecca Chastain
Design & Layout: Marc W. Riegel
© 2005 Ubisoft Entertainment. All Rights Reserved. America's Army, America's Army: Operations,
America's Army: Special Forces; Empower Yourself, Defend Freedom, The Official U.S. Army Game
and U.S. Army are trademarks or registered trademarks of the Department of the Army in the
United States and/or other countries and used under license from the Department of the Army.
Rise of a Soldier, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the
U.S. and/or other countries. Developed by Secret Level. Published by Ubisoft Entertainment.
All products and characters mentioned in this book are trademarks of their respective companies.
Please be advised that the ESRB Ratings icons, "EC," "E," “E10+,” "T," "M," "AO," and "RP" are
trademarks owned by the Entertainment Software Association, and may only be used with their
permission and authority. For information regarding whether a product has been rated by the
ESRB, please visit www.esrb.org. For permission to use the Ratings icons, please contact the
ESA at esrblicenseinfo.com.
Important:
Prima Games has made every effort to determine that the information contained in this book is
accurate. However, the publisher makes no warranty, either expressed or implied, as to the
accuracy, effectiveness, or completeness of the material in this book; nor does the publisher
assume liability for damages, either incidental or consequential, that may result from using
the information in this book. The publisher cannot provide information regarding game play,
hints and strategies, or problems with hardware or software. Questions should be directed to
the support numbers provided by the game and device manufacturers in their documentation. Some
game tricks require precise timing and may require repeated attempts before the desired result
is achieved.
ISBN: 0-7615-5136-0
Library of Congress Catalog Card Number: 2005923800
Special thanks to:
Steve Prideaux, Zach Huntley, Don Tica,
Damien Waples, Jill Hinckley, and Rebecca Chastain.
ii
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
CONTENTS
THE BEST ARMY IN THE WORLD
2
MOVEMENT
3
FIGHTING
3
COMPASS
4
ACTIONS
4
CONTROLLING TROOPS
4
MILITARY RANK
5
SKILLS
5
ROLES
6
WEAPONS AND ITEMS
8
PRIMARY WEAPONS
8
SECONDARY WEAPONS
10
EQUIPMENT
11
WALKTHROUGH
12
RIFLEMAN
12
GRENADIER
23
AUTOMATIC RIFLEMAN
36
SNIPER
49
FIRE TEAM LEADER
61
SPECIAL FORCES WEAPON SERGEANT
74
SPECIAL FORCES OPERATIONS SERGEANT
87
MULTIPLAYER
102
TESTIMONIALS
124
1
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
BOOT CAMP BASICS
3
CHAPTER 1:
THE BEST
ARMY IN
THE WORLD
THE BEST ARMY IN THE WORLD
On July 4, 2002, a new type of game surfaced for
the PC community.
America's Army: Operations
and
the subsequent release
America's Army: Special
Forces
was developed by the U.S. Army
®
, the world's
premier land force. The games were immensely popu-
lar, reaching over six million registered users to
date. In addition,
America's Army
reached critical
acclaim, cited by the March 2004 issue of Computer
Gaming World as "one of the best, if not the best
tactical sim to grace the computer."
In December 2003, the U.S. Army and Ubisoft
®
entered into an unprecedented agreement. Ubisoft
was to develop and publish a line of console games
to carry on the tradition of quality and realism of
the America's Army franchise. Following the success
of the
Tom Clancy
series of games, Ubisoft lever-
aged their development expertise and worked closely
the U.S. Army's elite Special Forces group to
design the most realistic military game ever to
grace the consoles. The result is
America's Army:
Rise of a Soldier
, a game that allows
the player to walk in the shoes of a
real U.S. Army soldier—from basic
training to elite Special Forces.
CHAPTER 2:
BOOT CAMP
BASICS
CHAPTER 3:
WEAPONS
AND
EQUIPMENT
CHAPTER 4:
WALKTHROUGH
CHAPTER 5:
MULTIPLAYER
STRATEGIES
CHAPTER 6:
TESTIMONIALS
2
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