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A
nd the Dragon stood
on the shore of the sea..."
Book of Revelations
Chapter 13
"
I
heard these cities of magic are just like
the ones I read in books as a child...
...but with a whole lot more fuckin'."
Alexander Julian
Personal Diary
1004 A
.
E
.
INSPIRED BY FACT
On July 10, 2004, Dr. Rudolph Stapp, before his disappearance, sub-
mitted his extensive report, "Quantum Vibrational Harmonic constants and
the inherent flaw in the Grand Unified Theory" to a cadre of the esteemed
scientific elite at Cambridge. The 300-page paper pieced together unpro-
ven scientific theorem with unduplicated laboratory experiments from the
last two hundred years. The closed conference lasted 8 hours. Very little
information from that lecture has leaked out but several members were
reportedly shaken and quiet upon leaving. Dr Thomas Kyle, winner of the
Nobel Prize in Physics in 1991, walked slowly out and promptly walked
into a post. Another double Nobel winner, whose name was removed from
the registry by request, left his seat as the Mallinckrodt Professor of Phys-
ics at Harvard University to join the Catholic Church. The professor ap-
parently relayed the information in the paper to Cardinal Back is from Li-
thuania, who then apparently made the professors swear to secrecy to nev-
er reveal the information to anyone other than the Pope...although this re-
port was not confirmed and is still only speculatory. Stephen Hawking
refused to talk to anyone about the lecture upon leaving and denies having
ever attended Stapp's lecture to this very day.
Since then, Stapp apparently attempted publication of his work but all
attempts were blocked and the work discredited. Eventually, after giving
up trying to find compensation for his work, Dr. Stapp uploaded the paper
on a personal site. Because Stapp had few living family members, he was
not reported missing for almost two weeks until he missed his rent on his
apartment in London. The server closed his personal page and the lecture
paper continues to float online. To this day, the case on Stapp's disappear-
ance remains open.
One of the accounts Stapp references was a cryptic lab summary filed
by a junior scientist at the European Synchrotron Radiation Facility in
Grenoble, France. A routine plasma acceleration experiment created an
overload, crashing the accelerator and cutting power to the facility for a
period of 6.5 hours. The junior scientist and two engineers reported that
the synchrocyclotron and control room continued to function despite no
power running through the facility. He then reported seeing a small sphere
of white light rise in the center of the control room. The 30 cm ball floated
in the air for just under 30 seconds and then promptly winked away. After
the sphere vanished, the synchrocyclotron and the lights of the control
room went out, blanketing the three in darkness until power was restored.
Although no visible evidence was gathered during the incident, an interest-
ing footnote was with one of the engineers. A week later, the engineer,
previously treated for colorectal cancer, reported he had been completely
cured.
Despite repeated attempts, the odd results of the incident at the Par-
ticle Accelerator was never repeated under controlled experiments and
attempts to recreate the accident have also resulted in failure. A similar
incident occurred 15 years earlier at the Fermi National Accelerator La-
boratory in Batavia, Illinois. A standard startup test shutdown instantly
when a power spike was detected. Despite a totally controlled environ-
ment, the power surge almost destroyed the computer system at the time.
When power was cut, the lab equipment reportedly still ran for 4 minutes
with no apparent outside source. What made this testimony intriguing was
the report of soft voices "passing through the wall" in a language no one
could understand. The description offered included the word "soothing."
When the computers finally shut down 4 minutes later, the sounds sub-
sided.
Stapp confirmed three similar incidents of inferior authenticity in the
past 20 years. He postulated that the modern view of physics and chemi-
stry work well "if the universe is totally visible to us"; however, "once you
prove the invisible exists, a totally rethinking of quantum theory is re-
quired." Already few modern theories of quantum mechanics only work
some of the time.
These light spheres that seemed to generate power were not the only
subjects of Stapp's lecture. Unfortunately, the paper turned dark when
Stapp brought up the incident of the sounds of hell. The well-documented
"sounds of hell" reportedly recorded from a core-sample drilling operation
in Siberia is an urban legend (that of a drilling operation breaking into hell
and recording the screams of millions of the damned). It is based on a real
incident that did occur in 1984. An experimental well in Russia's Kola
Peninsula penetrated 12 kilometers into the ground, where scientists en-
countered a rare rock formation. The temperature rose to 180°. It was not
hot as hell, at least not on a geological scale. Geologists at the scene did
report hearing sounds of an unwholesome nature. When the bit was re-
moved, it had been torn to shreds by forces unknown. The shaft collapsed
and its exact location was lost. A similar event was recorded none only
than by Jacque Cousteau, who retired soon after hearing noises not unlike
people screaming from an underwater cave near Antarctica. A third ac-
count from the Japanese Spring 8 facility recorded horrific voices no hu-
man could utter during a magnetic field experiment. After the test con-
cluded, three technicians reported seeing a black sphere drop from a
Beamline shaft. It bounced towards a technician. Upon touching him, the
black sphere vaporized the technician and then appeared to roll with "an
almost intelligent whim" towards another engineer. The sphere dropped
through the floor and disappeared. The sounds recorded found themselves
online where it was discredited as being fake. A crude video also leaked
of the incident but unfortunately, that has been proven fraudulent.
Stapp, an atheist, refused to subscribe to these incidents as proof of the
existence of hell or heaven. Stapp said in his report, "By no means do I
propose the concepts of Hell and Heaven can be proven scientifically.
Those ideas exist purely as faith. I simply subscribe to a possible reinter-
pretation of concepts faith is based upon." This began his postulated alte-
ration to the Grand Unified Theory and the fact that a fifth component to
the universe existed. Despite that scientists have yet to fully connect weak
and strong nuclear forces with electromagnetism and gravity, it seemed
hardly a point of interest to add another, other than the fact it totally
changed the way scientists approached physics. At the very least, Stapp
added, the universe may contain an alternate dimension that, like looking
edge on a two-dimensional construct, is invisible to us unless we alter our
viewing angle. This "Fifth type" is actually referenced as being a "Third"
type in the paper in connection to the interchange of matter and energy and
not the four fundamental interactions of nature. I am not going to share
those theories here, as this is a fantasy book, not a scientific paper.
Stapp eventually found the junior scientist from France and an Engi-
neer from the Fermilab along with one of the survivors from the Spring 8
incident and subjected them each to a CT scan. He discovered identical
diffraction wave patterns in their bone structure. Stapp was able to calcu-
late, using the wave, exactly where these spheres were present in space
when the individuals encountered them (The Japanese technician later ad-
mitted himself to an asylum and committed suicide before Stapp's lecture).
The final jaw dropper occurred when Stapp found only one other report of
this unique wave pattern...
...Those in a cat scan of an unidentified dinosaur fossil found in a cave
in the Ukraine. The fossil remains the subject of much speculation and
many scientists simply believe it to be a "lost" species that developed into
a coincidental shape. The brain size and articulation of claws does beg
further study. The CAT scan done of the skeleton was conducted by an
independent study years before the Stapp report and its validity has been
confirmed. The wave pattern radiated from the impressively large brain
cavity of the creature. Stapp also made connections with other odd fossils
found under investigation by crypto zoologists around the world. One
such fossil found by Australian anthropologist Dr William Lyndal in 2003
(widely credited as fake as it was discovered in Australia, not Africa where
the birth of man is assumed to have occurred) shows a humanoid skull 67
million years old, far beyond the 4.4 million year old Hominid skull found
in Ethiopia in 1993. The skull looks far closer to modern man than the
missing link fossils discovered in Africa. These connections will not be
related here as I limited myself to only one page for this dedication.
The game of Amethyst that follows is inspired by the Stapp report and
the conclusions he deduced in its pages. Aspects like "Flux Theory" and
"Alternate Quantum Vibrational States" as well as the influence of pre-
vious unrecorded history on future generations through an unmeasured
"third type" of universal component are directly lifted from Stapp's work.
In his defense, the word "Magic" is never mentioned in the 300-page pa-
per. Enjoy the game and the ideas it presents. Try to figure out what is
real and what is fake. I wish I could take credit for all of it.
Chris Dias
Game Designer
Creator and Lead Writer
Chris Tavares Dias
Contributors
Chris Brown
Cameron Lauder
Conan Veitch
Border Design
Nick Greenwood
Special Thanks
Christopher Bradley
Stan Chung
Bob Crook
David Hoghton-Carter
Raj Kapila
Jim Leach
Dr. Rudolph Stapp
Cartography
Desmond Ng
Editor
Adam Johnsen
Playtesters
Mike Alborn
Chris Brown
Schuyler Den Dulk
Brian Duffels
Cameron Lauder
Rene Landry
Mike McMullen
Conan Veitch
Glenn Waughtal
Interior
Illustrations
Katherine Dinger
Nick Greenwood
Jaime Jones
Desmond Ng
Supporters
Maura Dias
Roy Dias
Daniel Hope
Raj Kapila
Vance Murphy
Franklin E. Ohm
Elijah Smith
Cover Illustration
Jaime Jones
Publisher
Dias Ex Machina
Logo Designs
Nick Greenwood
A d20 System Licensed Product.
The Amethyst RPG is owned by Chris Tavares Dias and Dias Ex Machina.
(C)Copyright 2008, Dias Ex Machina. All rights reserved. This is authorized for personal use only.
Certificate of registration pursuant to sections 49 and 53 of the Copyright act, dated February 14, 2008
'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the
terms of the d20 System License version 6.0. A copy of this License can be found at www.wizards.com/d20.
Dias Ex Machina Games
129 6807 Westgate Ave.
Prince George, British Columbia,
Canada.
V2N 5P8
www.DiasExMachina.com
1
CONTENTS
History Future of Earth
........... 16
Time of Amethyst ................................ 17
World of Amethyst.............................. 19
The Last 1000 Years ............................ 20
The Bastions ......................................... 21
The Last 400 Years .............................. 23
Introduction
.......................................... 26
Alignments........................................... 27
Altered Magic..................................... 27
Different Races ................................... 27
Magic vs. Technology ....................... 27
Religion ................................................ 27
Story ...................................................... 28
Class Focus .......................................... 28
Ability Scores ....................................... 28
Races in Amethyst
............................... 32
Vital Statistics....................................... 32
Other Options ..................................... 33
Fey Descendants................................ 33
Bubble: The Line of Fey .................... 35
Chaparrans................................... 35
Bubble: Relations......................... 37-38
Damaskans ................................... 38
Gimfn........................................... 40
Laudenians ................................... 42
Narros ............................................ 44
Tenenbri......................................... 46
Humans ................................................ 47
Bubble: Mankind .............................. 48
Bastion of Origin ........................... 50
Organization................................. 51
Mixed Groups ............................... 52
Cross-Breeds........................................ 52
Mating ........................................... 52
Fey Hybrids.................................... 53
Bubble: Romance ............................ 54
Half-Fey ......................................... 54
Spawn .................................................. 56
Tilen ................................................ 56
Classes of Echa
................................... 62
Class Focus ................................... 62
Barbarian ............................................. 63
Cleric .................................................... 65
Druid ..................................................... 68
Fighter .................................................. 72
Mage.................................................... 74
Monk..................................................... 76
Rogue................................................... 79
Classes of Techa
................................ 82
New Rules ............................................ 83
Bastions and Tech Levels............ 83
Defense Bonus ............................. 83
Class Abilities ................................ 83
Brute ..................................................... 83
Faceman ............................................. 84
Infiltrator ............................................... 86
Martial Artist......................................... 87
Mechanic ............................................ 88
Medic ................................................... 90
Recon ................................................... 91
Soldier ................................................... 92
Skills and Feats
.................................... 96
Skills ....................................................... 96
Cross Culture Skills ........................ 96
New Feats .......................................... 100
Prestige Classes
................................ 104
Echan Prestige Classes .................... 104
Baruch Thuggee ........................ 104
The Bilateral Integrated
Gnomish Engineering
Experteer .............................. 106
Janoahn Knight .......................... 108
Limshau Custodian .................... 109
Nihilimancer ................................ 111
lin......................................... 113
Ranger ......................................... 116
Ragrak, Narros ............................ 118
Urmage........................................ 119
Techan Prestige Classes .................. 121
Angel Sniper................................ 121
Selkirk Brawler ............................. 122
Martial Gunslinger ...................... 123
York Gun Dancer ....................... 125
Equipment in Amethyst
................... 128
Enchantment Disruption Field......... 129
Shielding ...................................... 130
Currency ............................................ 130
Echan Currency ......................... 130
Universal Credits ......................... 131
Random Starting Credits........... 131
A Compromise in the Setting.......... 132
Echan Weapons ............................... 132
Masterwork Weapons ............... 132
Bastion Exports ............................ 133
Limshau Weapons...................... 133
Other Exotics............................... 134
Techan Weapons ............................. 134
Battery cells................................. 134
Tech Levels.................................. 134
Rarity ............................................ 135
Superior Class ............................. 135
Wn le............................ 135
Weapon Types ........................... 137
Handguns.................................... 139
Longarms..................................... 139
Heavy Weapons ........................ 140
Techan Melee Weapons .......... 141
Super Heavy Mounted
Weapons .............................. 141
Ammunition ................................ 142
Explosives & Splash
Weapons .............................. 142
Armor .................................................. 144
Light Armor.................................. 144
Medium Armor ........................... 144
Heavy Armor............................... 144
Shields .......................................... 145
Advanced Armor ....................... 146
Goods & Services ............................. 147
Clothing .......................................147
Electronics ...................................149
Professional Equipment ............. 149
Medical Equipment ................... 150
Medical Boosters ........................ 151
Survival Gear ............................... 153
Weapon Accessories ................. 154
Unique Items ...............................155
Spellcasting and Services................156
Special Materials...............................157
Techan Vehicles................................158
City Vehicles ...............................159
Echan Terrain Vehicles ..............162
Aircraft .........................................164
Thermal Airships .......................... 165
Using Techa .......................................167
Firearms........................................167
Autofire ........................................167
Grenades and Explosives .........167
Planted Explosives ............... 167
Splash Weapons .................. 167
Vehicles Rules .............................168
&
Divinity the Arcane
.......................172
The Source of Magic ........................ 172
Holy Spells / Attricana ...............173
Necromancy / Ixindar ............... 173
Polarity Change .........................173
Bubble: Rules of Magic ...................174
Polarity and Disruption ..............174
Arcane Spells.....................................175
Arcane Magical Writings ..........175
Foundation Spells .............................. 175
Cleric Spells........................................176
Cleric Domains ..................................178
Druid Spells .........................................179
Bubble: Etherealness .......................180
Elemental Druid Domains ................ 181
Mage Spells .......................................182
Spells ...................................................185
Life in Amethyst
..................................196
Attricana .....................................196
Earth ............................................. 197
Religion ...............................................198
Echan Faiths................................198
Human Faiths ..............................200
Bubble: Gods Hammers ..................203
Draconic ............................................203
Look of the World..............................204
Common Setting Knowledge ......... 204
Arkonnia ......................................204
Bubble: Echalogical Influence .......205
Euras ............................................. 205
Indoaus ........................................205
Bubble: The Meal ............................206
Ii...............................................206
Slav ............................................... 206
Southam ......................................206
Relations .............................................206
Language....................................206
Measurement .............................206
2
Prologue
................................................... 4
&
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